Daughter of Reconcile - Bringer Forth of Life
As Nepthys: Ne`bet-ket VavYodHeHeh O`ep Zar-Zel-j Ad-va-ke-el Sa-re-te`el Se-za-ya-sel Ka-shet Pa`bil
Appearance:
The mineral-world transforming is "result", in the growth of the original base metal. Different manifestations, yet of similar essence, and identical spirit: metempsychosis.
V.I.T.R.I.O.L: VISITA INTERIORA TERRAE RECTIFICANDO INVENIES OCCULTUM LAPIDEM "Visit the interior parts of the earth: by rectification thou shall find the hidden stone".
Interpretation:
In a reading XIV ART will indicate either things that are going on behind the scenes, or it is an indication that result is coming soon. The surrounding cards will illuminate the situation, for example:
- A few Court cards and some low-numbered Minors would indicate, people manipulating things from behind the scenes….bad or good depending on the Minors in the hand.
- XIV ART with a Trump and some Minors would indicate, that a result is coming soon, and the surrounding Minors and Trumps will indicate, on what level the "result" will be.
- If XIV ART is pulled near a Court card and a Trump or two; it could symbolize awakenings, or technical knowledge of the inner workings of complex situations.
The Mysteries:
Secret waters flow through hidden caverns & deep underground rivers, they meet up after very diverse journeys. This diversity is the result of an alchemical operation. The initial results are just the crackling & popping of the base ingredients, then as steam fills the atmosphere. (clouding the vision of the vulgar), but those with eyes, see the reflection of fire in the puddle of cool-crisp-water. No sizzle, no pop, no steam, just the flickering, wavering, reflection of the secret flame, which burns in the heart of the initiate.
Related Concepts:
Correspondences:
- Path: 25 between the Beauty of Tipareth 6, and the Foundation of Yesod 9.
- Trump: 14 – XIV TEMPERANCE or XIV ART
- Sumerian: PA.BIL – Defender or the Archer
- House: Ninth House
- Circumambulate: 3 times
- Human Body: Hips and Thighs
- Animal: Centaur, Horse, Hippogriff, Dog, Eagle, Lion.
- Plant: Rush.
- Assiah: Qesheth
- Mystic #: 325
- Buddhist Meditation: Limited Aperture, K or Kashina = 10
- Precious Stone: Jacinth
- Perfumes: Aloes, Lignum-aloes, Foi Lori & Gaxisphilium
- Magickal Being: Centaur
- Magickal Weapon: The Arrow
- Magickal Formulae: ON
- Magickal Power: Transmutations or The Vision of the Universal Peacock
- Drugs: The Universal Solvent
- Figure: The Rose (As the rose cross ritual in respect of its resulting balancing effect.)
- Mansions on the Moon: Shaulah, Na`aim.
- Geomancy: Acquisitio
- Geomantic: Advachiel
- Geometric: Fiery Red Triangle, Lower Left Point at 8:00 of the 12 Pointed Star
- 12 Tribes: Benjamin
- Hebrew Gemetria: 60
- Coptic: Ksi
- Coptic Gemetria: 60
- English: X
- Arabic: sin
- Arabic Gemetria: 60
- Greek Gemetria: 60
- Diseases: Apoplexy, & Thrombosis
- Sepher Yetzirah: The Tentative or Testing Consciousness. I of Probation or Tentative One.
- Zodiac: Sagittarius is blue being of the house of Jupiter which is blue in the king's scale, it is also blue of the sky, and the sky is blue to support the rainbow of religious aspiration. Sagittarius: The virgin Huntress is brought from her superficiality by transforming into our lady Babalon.
- Hebrew Letter: Samekh: a prop referring to Sepirothic path. The Womb or Persevering Life. Self Control & Self Sacrifice govern the Wheel. Looks like a pillow or a stone its all in the perception.
- Deities: Diana as an Archer, Nephthys (God-form Utterance: "Ne-bet-ket"), Vishnu as a Horse Avatar, Apollo, Artemis, Iris, Tolmophta, Erebuo, Tomras, Sagen, Zeraph, & Chenen.
- Angels: Suyasel, Saritiel, Ahoz, Lebarmin, Misharath, Vehrin, Aboha.
- Magickal Images of the Deacons: A man with three bodies; one red, one black and one white. A man leading cows and before him an ape and a bear. A man leading another person by his hair and then slaying him.
- Genies of the 12 Hours: Risnuch, Suclagus, Kirtabus, Schachlil, Colopatitiron, and Zeffar.
- Goetic Correspondences:
Bime: Dragon with three heads; a dog's, a man's, & a Gryphon's.
Ronove: A Monster, probably in the form of a Dolphin.
Zagan: A bull with Gryphon's Wings.
Volac: Child with angel's wings rides a two-headed Dragon.
Andras: Angel with raven's head riding a black wolf carrying a sharp sword.
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Neognostica
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Neognostica Alucinare Concordia Veritate et LVX Ophion